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OT Flatscreen with adjustable resolution - ever?
bugbear wrote:
Ian Stirling wrote: In short, it's just that CRTs have a silly resolution of phosphor dots, say 3000*3000 or something, and the lines the electron gun paints over them doesn't pay any attention to the exact position. This implies that CRT's aren't fully "analogue", but that interpolation from supply resolution (e.g. vertical 625) to display resolution (e.g. 3000) is approximated by beam spread. Actually dots can be partially illuminated by different lines, if they overlap somewhat, so it is pretty much analog. The "dimension" of the beam would be interesting :-) LCDs on the other hand have each pixel individually addressible, so make the resolution truly flexible would involve both extra electronics, and a dramatic reduction of resolution, to blur the line over several pixels. Yeah - no argument. |
OT Flatscreen with adjustable resolution - ever?
The message
from "Paul D.Smith" contains these words: "BillL" wrote in message . .. Hello all, Just musing really but is there ever likely to be a flat screen technology (say in the next 30 years) that allows different resolutions with no loss in image quality? Its the one thing I miss now that I use a LCD PC monitor instead of a CRT one - the ability to change resolutions, without stretching or compressing the image. Or is this limitation inherent in all flat screen technology? BillL Now this makes we ask "how do CRTs achieve different resolutions"? With LCDs, you HAVE TO process the signal and figure out how much toe switch each LCD pixel "on/off" but presumable CRTs simply fire the gun at the appropriate bit of screen and the beam lights up as many phosphors as fall under it. The result is that the phosphors themselves do the "averaging/conversion" simply by virtue of being hit "full on" or "off beam". Is it really that simply? Pretty much, but, unlike CGA, there is no 'full on' or 'full off' beam current (as you've implied above) in the current VGA based system of analogue display. The actual dot pitch of the phosphors on a CRT doesn't represent a hard limit on scanned image resolution as the fixed pixels of a flat panel display do. A CRT will anti-aliaise the phosphor dot pitch effect on the analogue raster scanned image generated from a digitally stored image regardless of the resolution it was stored in (within the refresh rate limits accepted by said monitor). Of course, the dot pitch of the phosphors will spoil the clarity of overly high resolutions but it won't (unlike a flat panel) spoil the clarity of overly low resolutions:-) IOW, you get anti-aliaising for free in a crt, hence it's fabulous flexibility regarding choice of display resolutions (as well as display angles and colour rendering qualities). For the serious gamer, this benefit will often outweigh the 'advantages' of flat panel technology. -- Regards, John. Please remove the "ohggcyht" before replying. The address has been munged to reject Spam-bots. |
OT Flatscreen with adjustable resolution - ever?
Johnny B Good wrote:
IOW, you get anti-aliaising for free in a crt, hence it's fabulous flexibility regarding choice of display resolutions (as well as display angles and colour rendering qualities). For the serious gamer, this benefit will often outweigh the 'advantages' of flat panel technology. Not to mention that at least some LCD panels buffer the pictures (for whatever image processing and display optimisation reasons) and introduce a slight delay when compared to a CRT screen. That may not matter much if you're only ever running Office and browsing the web but it could be a matter of (virtual) death and life in games. -- znark |
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